I originally expected this Tails of Iron is a surprisingly well polished game that goes way too unnoticed. Tails of Iron is a surprisingly well polished game that goes way too unnoticed. Mixing together an interesting art style, a somewhat unusual story of you trying to regain your rat kingdom from frogs and other villains, and tough-as-nails combat, Tails of Iron is worth a shot if you believe yourself worthy of hard-fought glory. Normally I tend to turn up my nose at anyone implying “Souls-like” combat, since in most cases the challenge comes from poor or frustrating controls, but in the case of Tails I’d say it would be well applied, at least for the big battles that will tend to hold you up for a while as you perfect your strategy. I’m not sure I can emphasize enough that if you’re not down for a challenge this may rub you the wrong way, as though there’s not much to the combat in terms of moves, the expectation is that you’re on top of every dodge, parry, and counter in order to survive. While I’ll admit getting started my interest was a little shaky, just because I prefer titles to get down to business a little quicker, once I was set up with my basic gear and understood the flow of combat I was fully on board. This is a title that hit me a bit out of nowhere, took my lunch money, and is now making me earn it back one challenging battle at a time… and This is a title that hit me a bit out of nowhere, took my lunch money, and is now making me earn it back one challenging battle at a time… and for the most part you can count me impressed. It kept me from crossing the line into the red zone of "rage quit." At no time did I feel like the combat was unfair, even though some boss fights had a high challenge level. I know "git gud." (I hate that phrase.) In this game, I actually felt like I could get better through failure and repeated trial. To me, it is often synonymous with "unfair." The word "punishing" is often used. I've been very frustrated with games described as "souls-like" in the past. You learn from your failure and come back stronger. You do spend a lot of your time dodging and waiting for the right moment. ![]() The combat in this, as another reviewer mentioned, is like a dance. I wish no one would use the phrase "souls-like" any more. As you do, Redgi (your character) gets stronger. You aren't simply questing for something or going to slay the BBEG, but rebuilding your kingdom piece by piece. I was also a fan of the story, which is pretty simple but just different enough to feel fresh. For example, while fighting some of the frog bosses, you can see two little croakers in the background playing the drums that pound through the soundtrack. The animations, the backgrounds, the sounds, music, and more. the art direction is simply It's all about the art with Tails of Iron. It's all about the art with Tails of Iron. Perhaps you'd prefer the all-round performance of a trusty broadsword? … Expand Heavy armour may provide better protection but can you really afford to slow down your dodge-roll? And then there's the question of weapon axes pack a punch, while spears are quick and nimble. Customise your Attack: Adapt Redgi's combat style to the task at hand. Complete side quests and faction hunts for some additional gold-on-the-side, or join forces with a sharp-eyed companion to help even the playing field. Explore a Treacherous Kingdom: Fully accompanied by the deep, raspy narrations of Doug Cockle (voice of Geralt of Rivia from The Witcher), prepare to embark on an epic adventure across the mediaeval-fantasy Rat Kingdom. To overcome each perilous encounter, you'll need to study your opponent's attacks and react accordingly! Thankfully, there's a range of deadly abilities at your disposal, including parry bashes and fatal executions, not to mention ranged attacks with your nifty bow and arrow. ![]() Master Brutal Combat: From frog zombies to gargantuan grubs - and everything in-between - the Kingdom is awash with danger. And you'll need all the help you can get, whether that's new meal recipes, blueprints to forge deadly weapons and armour, or even a land-chugging, armour-plated mole mobile! Overcome your fears. As you explore the deceivingly charming world, you'll encounter a cast of unique companions, ready to aid you in your adventure. As Redgi, heir to the Rat Throne, you must restore your broken Kingdom by banishing the merciless Frog Clan and their ferocious leader, Greenwart. As you explore the deceivingly Set in a grim land plagued by war, Tails of Iron is a hand-drawn RPG Adventure with punishingly brutal combat. ![]() Summary: Set in a grim land plagued by war, Tails of Iron is a hand-drawn RPG Adventure with punishingly brutal combat.
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